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  • HP Q1 2013 earnings: $1.2 billion in profit on revenue of $28.4 billion

    HP’s stock is climbing in after hours trading from news of the company’s quarterly financial results. The Palo Alto firm has posted a profit of $1.2 billion for the first quarter, which is based on revenues of $28.4 billion. While the results fared better than HP’s previous expectations, both profit and revenue have fallen year-over-year for the Silicon Valley mainstay, down 16 percent and six percent, respectively. With respect to the company’s divisions, personal systems, printing, enterprise, services and software have each taken a hit from the previous year, with HP’s financial services segment being the only unit to show growth (despite the fact that financing volume is also down). Beyond the sagging numbers, Meg Whitman is offering reason for optimism to investors, saying the company will bring “a number of new programs and disruptive innovations to market in the coming quarters, and we expect the benefits from our restructuring will accelerate through fiscal 2013.” For the complete breakdown of HP’s financial health, just hit up the source link.

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    Source: Marketwatch

  • The DualShock 4 is ‘near final’ hardware, Remote Play is more than an afterthought, and other notes from Shuhei Yoshida

    The DualShock 4 is 'near final' hardware, Remote Play is more than an afterthought, and other notes from Shuhei Yoshida

    The only hardware shown on-stage during Sony’s PlayStation 4 event was the retooled DualShock controller, the DualShock 4. No box. No PS4 Eye. No new version of Move. As for the console itself, its absence makes some sense in light of today’s news from SCEA prez Jack Tretton that the console’s internals are “still in development in terms of final specs and design.” So, how final is the only piece of hardware Sony was willing to trot out? “It’s near final. It’s just gonna be small tweaks being done,” Sony Worldwide Studios head Shuhei Yoshida told us in an interview this morning.

    Sadly, he also admitted we won’t be able to touch any of it anytime soon. “By E3, I think” was the best he could offer. He blamed Sony’s hardware folks for not allowing access, despite him pleading with PR to give hands-on time. “I was just asking our PR team can we just let you touch this stuff. Our hardware guys don’t want you to find out some detail that …” he said, trailing off. “Some dirty secret?” we asked. “Of course,” he responded with a smile.

    Moving on to Vita and the Remote Play functionality on PS4 (which allows you to play any PS4 game on your Vita, via streaming), Yoshida said that — unlike with the PlayStation 3’s Remote Play functionality — Sony’s asking devs to try their game via Remote Play on Vita before submitting final code for publishing. He also said that, using Remote Play, developers could implement Vita-specific controls. “Some PS Vita games make use of the edge of the screen to add contextual buttons — that works really well, I think, and it’s easy to see. So that kind of thing I’d like to see developers do on PS Vita over Remote Play,” Yoshida explained.

    He also apologized for not showing the final box, getting out ahead of the inevitable question from the room full of journalists. But hey, we sympathize — Sony’s gotta save something for E3, right? PlayStation Plus on PlayStation 4 may also be on that list; when we asked Yoshida about its presence on the next Sony game console, he coyly answered, “I know the answer, but we’re not talking about it. I’m a subscriber, so I’d like to see it.” Us too!

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  • The Engadget Podcast is live tonight at 5PM!

    Remember all that talk last week about the slow down between CES and MWC? Not this week, man. No way. PlayStations, HTCs and a whole lot more dropped in the past seven days. Join us after the break at 5PM. We’ve got lots to talk about.

    February 21, 2013 5:00 PM EST

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